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Introdução: A Chegada da Melhor Temporada da História dos Bulls

A temporada de 1995-96 dos Bulls é sinônimo de sucesso e 💶 dominação na história da NBA. Com uma equipe liderada por Michael Jordan, Scottie Pippen e Dennis Rodman, essa temporada se 💶 tornou uma das mais notáveis na história esportiva.

Fatores Chave para a Temporada dos Bulls

Membros Chave da Equipe

No centro dessa façanha 💶 estava Michael Jordan, que obteve uma média de 30,4 pontos por jogo, liderando a equipe para 72 vitórias e apenas 💶 10 derrotas. Scottie Pippen foi o cestinha do time na temporada regular com 19,4 ponto por jogo. Com a chegada 💶 de Dennis Rodman, os Bulls adquiriram 5,5 rebotes adicionais.

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    History [ edit ]

    IW 2.0 to IW 3.0 [ edit ]

    The engine has been distinct from the 👌 id Tech 3 engine on which it is based since Call of Duty 2 in 2005. The engine's name was 👌 not publicized until IGN was told at the E3 2009 by the studio that Call of Duty: Modern Warfare 2 👌 (2009) would run on the "IW 4.0 engine".[4] Development of the engine and the Call of Duty games has resulted 👌 in the inclusion of advanced graphical features while maintaining an average of 60 frames per second on the consoles and 👌 PC.

    Call of Duty 4: Modern Warfare was released using version 3.0 of the engine. This game included features such as 👌 bullet penetration, improved AI, lighting engine upgrades, better explosions, particle system enhancements and many more improvements. Treyarch began using an 👌 enhanced version of the IW 3.0 engine for Call of Duty: World at War.[5] Improvements were made to the physics 👌 model and dismemberment was added. Environments also featured more destructibility and could be set alight using a flamethrower. The flamethrower 👌 featured propagating fire and it was able to burn skin and clothes realistically. Treyarch modified the engine for their James 👌 Bond title, 007: Quantum of Solace.[6]

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